I recently had the honour to be featured in the interview section of 80 Level talking about my process for creating the Arbennian character and my approach to real time cloth simulations. We also talked about the early concepts and ideas for this character as well as the current state of UE 5.
For the full interview check this link: https://80.lv/articles/creating-a-warhammer-inspired-character-in-unreal-engine-5/
To see the full Arbennian project: https://www.artstation.com/artwork/DAGOJ0
I Hope that my experiments with the new simulation tools will help others in streamlining their creative processes directly into Unreal Engine!
Many thanks to the 80 LV team for making this possible, as well as to all the people that supported me during the creation process of this project!